Game Boy Advance

The Game Boy Advance was yet another upgrade from the original Game Boy. It came after the Game Boy Color. The Game Boy Advance was also a huge upgrade. It featured smaller game cartridges, larger games, incredible hardware improvements, the LCD screen we use today, and having played some of the games myself, they are definitely more advanced then tetris. The games also now have 3D graphics. Need for Speed:Underground is a nice example of this.

Technical Specifications

 * CPU: 16.8 MHz 32-bit ARM7TDMI with embedded memory. 8 or 4 MHz 8-bit Z80 coprocessor for Game Boy emulation.
 * RAM: 32 KB (?)
 * Video RAM: 96 KB
 * ROM: unspecified
 * Sound: Dual 8-bit DAC for stereo sound (called Direct Sound), plus all legacy channels from Game Boy. The new DACs can be used to play back streams of wave data, or can be used to output multiple wave samples processed/mixed in software by the CPU.
 * Display: 2.9 inches reflective thin-film transistor (TFT) color LCD.
 * Frame Rate: unspecified
 * Screen Size: 240 x 160 px
 * Color Palette: 15-bit RGB (16-bit color space using 5 bits depth per channel), capable of displaying 512 simultaneous colors in "character mode" and 32,768 (215) simultaneous colors in "bitmap mode".
 * Communication: Wireless multiplayer
 * Power: 2 AA batteries.
 * Dimensions: 14.45 cm (5.69 in) x 2.45 cm (0.96 in) x 8.2 cm (3.2 in).